IAB的指南针: Navigating Shoppable Advertising

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How to get the most out of IAB的指南针

他们之间, 基于“增大化现实”技术/虚拟现实, 连接电视, gaming and shoppable advertising are providing advertisers with new and exciting ways to bring brands to life, 与消费者产生共鸣, 推动销售. IAB的指南针 is your essential manual to understanding the future of these four channels and how you can harness them most effectively. 

下载报告全文 or use this page as a way to find out more about 预测s and actionable recommendations.

下载报告全文
指南针的标志

The findings in under 3 minutes

可购物销售:数字

£2.4bn

UK social commerce sales in 2021

£6.8bn

UK social commerce sales by 2026

80%

of ad industry participants are interested in exploring shoppable advertising in the next 1-2 years

可购物的广告机会 & 下一步该怎么做?

Shoppable ads offer wide reach and effective conversion by removing friction in the shopping process, as well as clear attribution when ad impressions are served and transactions take place on the same platform. The potential for amplification of sales on social media is also an important factor.

随着市场的发展, t在这里 are likely to be increasing opportunities for shoppable ads and content across social media, 搜索和流媒体电视, as well as in new media experiences e.g. AR, visual search, VR and virtual worlds. 后者, 特别是, could enable engaging experiences that can support brand and performance goals.

 

广告商应该怎么做? & 机构做?

Advertisers new to shoppable advertising should engage with relevant platforms across social media and search, identify opportunities to complement existing advertising/ecommerce activity, and start running simple experiments.

Recommendations for advertisers & 机构

  • Explore shoppable advertising with relevant platforms
  • Experiment with shoppable creative
  • Manage your ‘shop’ on third-party platforms
  • Adapt measurement for shoppable ads & content
  • Track relevant trends and developments

To find out more about the recommendations please see page 22 of the full report, 它包含更多的细节

abstract imagery of compass look and feel

全面探索IAB指南针

  1. 执行概要
  2. 电子商务的演变
  3. 什么是可购物广告?
  4. Consumer interest in shoppable ads
  5. Advertiser uptake of shoppable advertising challenges to adoption
  6. Future developments in shoppable advertising shoppable ad trends and 预测
  7. 可购物的广告机会 and 下一步该怎么做?

下载报告全文 to explore the following chapters on gaming, as well as what to expect in 基于“增大化现实”技术/虚拟现实, CTV和购物广告

You must be a member of the IAB UK to view this content. If you are not a member you can find out more 在这里.

抽象意象蓝线

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